FXGameSpace 2014
Every year, lots of kids go to FXAnimation to learn how to make a videogame. The course is simple enough to finish it within a month, but they learn many real concepts, like modeling, texturing, animating and (my part) designing. In the second half, I share with them a Unity project that is ready to start mounting a level for a platform/exploration game, complete with characters, props and scripts.
I did all the programming (including a couple of editor tools to build bridges, etc.) and some basic modeling with Blender.
This is a build with four levels I designed during the course. Try it!
Credits
- Programmed by Me
- Models and textures by Juan González
- Animations by Ismael Vega