My Game Space Contribution
It’s summer and, as every year, lots of kids come to FXAnimation -the school I work to- to learn how to make a videogame. The course is simple enough to finish it within a month, but they learn many real concepts, like modelling, texturing, animating and (my part) designing. In the last two weeks, I share with them a Unity project that is ready to start mounting a level for a platform/exploration game, complete with characters, props and scripts.
The result is quite cool, they have fun and know new people with similar interests. I’m pretty content with the current status of the course, that has been better and better every year. That’s why I feel like sharing here the four levels I designed and mounted, so that you can play it.
Go to the FXGameSpace project page and download it!
Tell me what you think
Past
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My Game Space Contribution
July 31, 2014 -
Sheep In GameStick
July 24, 2014 -
iKOiD Lucky Bundle
June 17, 2014 -
Released for TV
May 8, 2014 -
Now on Amazon (and more soon)
April 26, 2014 -
Release for Android. Update for iOS
April 11, 2014 -
Sheep in Hell in the 3HM contest
February 27, 2014 -
Sheep in Hell has been published!
January 7, 2014 -
Welcome
December 26, 2013